In this class you'll be learning all sorts of ways to create mixed media illustration and art using everything and anything. We will be experimenting with all sorts of supplies including (but not required) graphite, colored pencils, pen & ink, acrylic paint pens, found papers, painted papers, Washi tape, acrylic gouache, watercolor and, of course, the kitchen sink! Basically whatever you have on hand will work including crayons!
In this class, you will learn how to create a file organization system using Dropbox and Airtable.
I will teach you my system of organizing, which you can use as it is or modify it as you wish so that it will suit the way you work. We will go through which folders you need for your artwork and how to make sure that your files are safely backed up. I will show you my way of saving my design files and how to name your files so that you easily can find them even years from now. We will also have a look at how to create a database for your design files using Airtable so that you can keep track of your files.
The once-fringe 3D app is fast becoming the hottest property in the world of film and game development, recently gaining huge financial and developmental support from such major players as Epic Games and Amazon. No other 3D suite on the planet is developing as quickly, with four major releases in 2020 alone.
Maya Mash is an incredible tool to create procedural kind of work inside Maya. it is a very new kind of tool set that Maya has introduced which is really nice tool to make tedious work in a such a fashion which will reduce time of all artist. Maya mash is not something like you do it with manual approach. this tool set is extremely handy to make ton of similar kind of jobs in a very few span of time therefore Maya mash tool is now very popular to populate a vast area in a second by using this which is an opportunity to make any kind of foliage vegetation and environmental repetitive work which was done earlier by Maya particle instancer though the concept of this Maya mash is instancer but it is very powerful than normal Maya instancer because of you can do motion graphics kind of work with this tool set so here I am presenting this short course that how you are going to use this Maya mash tool to get this kind of foliage for vegetation kind of natural effects pretty easily. The main thing is this that knowing is and doing is something totally different because the workflow is going to be the best practice of this workflow otherwise you can complicate things very easily if you don't know the proper workflow so in this course you are going to learn that actual handy workflow that you are going to use this Maya mash with your ideas.
World’s Easiest Motifs with Negative Space Details Using the Blob Brush & Eraser for Pattern Design
https://www.skillshare.com/classes/World%E2%80%99s-Easiest-Motifs-with-Negative-Space-Details-Using-the-Blob-Brush-Eraser-for-Pattern-Design/1378823045
I know, I know… another Blob Brush course. What is my latest obsession with the Blob Brush!?! In this new instructional course World’s Easiest Motifs with Negative Space Details - Using the Blob Brush and Eraser for Pattern Design, I feel I can show you yet another technique to help you in making the fastest… motifs….EVER! I will help you to create negative space really easily WITHIN the motifs with the eraser tool. It is so easy, you won’t believe it!
Welcome to the „Entering Space – Learn Perspective in Procreate“ mini class series. In each mini-class we are exploring a type of perspective. In this class you will learn how to apply One Pont Perspective to your work.
One point perspective is the next step after understanding linear perspective and the basics, like placement, size and color usage, so I definitely recommend to take at first the class that explores these, namely: Entering Space – An introduction to Perspective in Procreate.
Lynda - Modo Product Visualization: Shoe Rendering
https://www.lynda.com/course-tutorials/Modo-Product-Visualization-Shoe-Rendering/2832063-2.html
With Modo, artists have a powerful 3D platform for modeling, rendering, texturing, and animating. This is the second of a two-part course. In the first course, instructor Richard Yot showed how to create a detailed shoe model. In this course, Richard uses the process of rendering a shoe to explain what makes Modo different from other 3D tools, as well as teach key workflows for modeling, lighting, and rendering beautiful 3D objects. Richard shows you how to set up believable, realistic lighting. A shoe can contain a number of different textures, and Richard steps through how to create detailed, realistic surfaces for all of them. Once you have modeled the shoe, Richard shows you how to finalize the lighting, use a Preview render for any fine-tuning before the final render, and set up render passes. It’s important to make sure you have the Modo camera set up for the shot you want to take, including rendering passes, and Richard describes variations on how to set up your final render.
Lynda - Creating Online Video with the iPhone
https://www.lynda.com/course-tutorials/Creating-Online-Video-iPhone/696880-2.html
Explore the fundamentals of shooting great-looking video with an iPhone. Mobile devices have transformed video production, making it possible to capture new angles and perspectives without a large crew or lots of additional equipment. Instructor Nick Harauz shows how to shoot talking heads and support material like B-roll, and capture slow-motion and time-lapse footage. He explains how to keep shots organized, on and off the set, and walks through a post-production workflow for editing videos either directly on the iPhone or on a computer. He also introduces a variety of iPhone apps that can create effects like hyperlapse and the golden hour look. Finally, Nick shows how to upload completed videos for sharing on YouTube or Instagram.
Lynda - javascript Essential Training (2021)
https://www.lynda.com/javascript-tutorials/javascript-Essential-Training-REVISION-Q3-2020/2832077-2.html
javascript is a scripting language of the web. As the web evolves from a static to a dynamic environment, technology focus is shifting from static markup and styling—frequently handled by content management systems or automated scripts—to dynamic interfaces and advanced interaction. Once seen as optional, javascript is now becoming an integral part of the web, infusing every layer with its script.