Solid Angle Cinema4D To Arnold v3.0.1 For Cinema4D R19/R20/R21 (Win/Mac)

 

Arnold for Cinema 4D 4.6.8.1 [R25-2024] WIN

 

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.

 


user Gamystyle     

Arnold Render C4DtoA v4.6.5 for Cinema 4D 2024 Win x64

Arnold C4DtoA 4.6.6.2 for Cinema 4D 2024 WIN

Arnold, a cutting-edge Monte Carlo ray tracing renderer, was specifically designed to meet the rigorous demands of feature-length animation and visual effects. Originally developed in collaboration with Sony Pictures Imageworks, it has now become their primary renderer. With a global presence, Arnold is utilized by more than 300 studios worldwide, including renowned names such as ILM, Framestore, MPC, The Mill, and Digic Pictures. This powerful renderer has played a pivotal role in numerous blockbuster films, ranging from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It offers standalone compatibility with Linux, Windows, and Mac OS X, and seamlessly integrates with popular software platforms like Maya, Softimage, Houdini, and Katana through dedicated plug-ins.


user Gamystyle     

Cinema 4D Vertex Normal Tool v1.03

 

Vertex Normal Tool 1.0.5 for Cinema 4D

 http://frostsoft.blogspot.com/2012/01/vertex-normal-tool-plugin_80.html

VNT is a plug-in for C4D which adds a tool for creating and manipulating vertex normals on polygon objects in C4d.

 


user Gamystyle     

Redshift GPU 3.5.19
https://www.maxon.net/en/redshift

Redshift introduces additional adjustment parameters to the MatCap shader, allowing users to prepare beautiful illustrative renders from their own digital sketches and quickly create simple, stylized renderings. Thanks to the Distorter node now featuring 3D distortion using Maxon Noise, bump maps can now be distorted. Additionally, Redshift CPU performance has been improved on systems with at least 12 CPU threads. And Redshift in Blender now supports the Jitter Node, which allows to quickly vary shader attributes across a large number of assets.


user Gamystyle     

FD UVToolkit 1.1 For C4D R23-2024
https://flaviodiniz.gumroad.com/l/jFoAv

FD UVToolkit is a plugin that makes your UV unwrapping workflow easier in Cinema4D.

Instead of going through in a lot of settings to unwrap an object, with FD UVToolkit you just need three simple steps to unwrap it:

  • Select the object and press “Reset UVW Tag” button.

  • Select the edges you want the seams to be.

  • Click “Unwrap UV with LSCM”.

 


user Gamystyle     

Chaos V-Ray v6.00.01 for Cinema 4D R21 - 2023
Chaos V-Ray 6, Update 2 (6.20.00) for Cinema 4D R21 - 2024

Professional 3D rendering software for Cinema 4D artists and designers.V-Ray® for Cinema 4D puts industry-standard technology for photorealistic 3D rendering into the hands of Cinema 4D artists and designers. With smart tools and powerful rendering capabilities, Chaos V-Ray’s combination of speed and creative control is perfect for any project.

 

 


user Gamystyle     

Chaos Corona 11 with Material Library for Cinema 4D
https://corona-renderer.com/
The software developer Chaos Czech a.s., is part of Chaos Group, is pleased to announce the availability of Chaos Corona 11 for Cinema 4D.

 


user Gamystyle     

Redshift GPU 3.5.19
https://www.maxon.net/en/redshift

Redshift 3.5.19 introduces additional adjustment parameters to the MatCap shader, allowing users to prepare beautiful illustrative renders from their own digital sketches and quickly create simple, stylized renderings. Thanks to the Distorter node now featuring 3D distortion using Maxon Noise, bump maps can now be distorted. Additionally, Redshift CPU performance has been improved on systems with at least 12 CPU threads. And Redshift in Blender now supports the Jitter Node, which allows to quickly vary shader attributes across a large number of assets.

 


user Gamystyle     

Arnold Render C4DtoA v4.6.5 for Cinema 4D 2024 Win x64

 

Arnold C4DtoA 4.6.6.2 for Cinema 4D 2024 WIN

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.

 


user Gamystyle     

Chaos V-Ray v6.00.01 for Cinema 4D R21 - 2023
V-Ray 6.10.02 for Cinema 4D 2024

Professional 3D rendering software for Cinema 4D artists and designers.V-Ray® for Cinema 4D puts industry-standard technology for photorealistic 3D rendering into the hands of Cinema 4D artists and designers. With smart tools and powerful rendering capabilities, Chaos V-Ray’s combination of speed and creative control is perfect for any project.

 


user Gamystyle     

NextLimit RealFlow v3.3.6.0058 C4D R18 - R26
http://www.nextlimit.com/realflow/realflow_cinema4d/

RealFlow | Cinema 4D gives you the best in fluid simulation, directly inside Cinema 4D. Now you can achieve high-end simulations with an even easier workflow.

 


user Gamystyle     

Arnold Render C4DtoA v4.6.5 for Cinema 4D 2024 Win x64

Arnold Render 4.6.6 for Cinema 4D 2024 Win x64

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.

 


user Gamystyle     

GreyscaleGorilla - Plus Hub Plugins for Cinema 4D 2024
https://greyscalegorilla.com/product-category/plugins/
 
Contains the following plugins and presets: Align Tools Cyc Types DropZone GorillaCam HDRI Link HDRI Studio Light Kit Pro Light Kit Pro Packs Light Types PlusLibrary Signal Social Frame SuperText Thumbnails Topcoat Transform
- Align Tools
- Cyc Types
- DropZone
- GorillaCam
- HDRI Link
- HDRI Studio
- Light Kit Pro
- Light Kit Pro Packs
- Light Types
- PlusLibrary
- Signal
- Social Frame
- SuperText
- Thumbnails
- Topcoat
- Transform

 


user Gamystyle     

Chaos Corona 10 hotfix 1 for Cinema 4D
Chaos Corona 10 hotfix 2 for Cinema 4D
Chaos has released Corona 10, the latest version of its renderer for 3ds Max and Cinema 4D, extending Corona Decal and support for volumes in the Corona Camera, and improving highlight blurring.

user Gamystyle     

Redshift PBR Material plugin for Cinema 4D
https://danielsian.gumroad.com/l/redshift_pbr_material
 

This plugin will create a tidy and easy-to-use Redshift material for Shadergraph with a PBR structure in just 1 click.

Depending on how many texture maps you need to use, the creation of a friendly node system with everything plugged and working nicely can be tiring and time consuming. And this problem is even worse when you need to create lots of different materials based on several PBR textures to be used without UV map. In that case you'll need TriPlanar node for every texture on every material, and probably a Ramp or Color Correct node to control the behavior of each texture, plus a rig to remap all of them.

It is a really time consuming task if you don't have Redshift PBR Material plugin.

With this plugin, all relevant maps will be taken automatically based on some customizable keywords, from a given directory. Then the material will be created in a well organized node system, with Triplanar and a switcher to turn it on or off within the Shadergraph.

 


user Gamystyle     

Arnold Render C4DtoA v4.6.5 for Cinema 4D 2024 Win x64

Arnold Render C4DtoA v4.6.5 for Cinema 4D 2024 Win x64

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.


user VFX     

Trypo Lite [C4D Extension]
Trypo Lite [C4D Extension]
https://merk.gumroad.com/l/trypogen

 


user Gamystyle     

Ornatrix v2.2.9.29361 for Cinema 4D R19 to 25

 

Ephere Ornatrix v2.4.0.32507 C4D 2023.2 WIN
Superior hair, fur, and feathers in Cinema 4D!

Ornatrix is a complete hair, fur, and feather creation, animation, and rendering solution for Maxon Cinema 4D. It integrates closely as a part of Cinema 4D to allow an intuitive and easy to learn approach for grooming characters and creation various fiber and scattering effects.


user Gamystyle     

3D Character Pack Ui8.net

3D Character Pack Ui8.net

3D Character Pack Ui8.net

3D Character Pack Ui8.net

3D Character Pack Ui8.net

https://ui8.net/ui8/products/3d-character-pack?status=7%3Frel%3Dbkk

Bring your projects to life with a set of studio-quality 3D characters, easily editable in Figma, and fully customizable in Cinema 4D.


user NinoAzul     

Solid Angle Cinema4D To Arnold v3.0.1 For Cinema4D R19/R20/R21 (Win/Mac)

 

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.

 


user Gamystyle     

SplinePatch v3.04.0 for Cinema 4D

 

https://c4dplugin.com/product-sp

SplinePatch generates surfaces from three or four splines. It is designed as an object generator and works fully parametric.



 


user Gamystyle     

Greyscalegorilla Plus All Material Collection – (March 2023 Update)
Greyscalegorilla Plus All Material Collection – (June 2023 Update)
https://greyscalegorilla.com/join-plus/

 

 

 

 


user Gamystyle     

 https://www.3dquakers.com/forester-for-cinema-4d/
Forester is a new 3D technology for creating natural elements such as trees, plants, grass and rocks, and scattering them over terrain. Forester elements are completely animatable with our proprietary HyperWind® technology to deliver hyper-realistic wind animation effects with absolutely minimal effort.

 

 


user Gamystyle     

 

Chaos Corona 10 hotfix 1 for Cinema 4D
Chaos Corona 10 hotfix 1 for Cinema 4D
Chaos has released Corona 10, the latest version of its renderer for 3ds Max and Cinema 4D, extending Corona Decal and support for volumes in the Corona Camera, and improving highlight blurring.

 


user Gamystyle     


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