3D Printing

3D Printing

ITExLi | 2018 | ISBN: 1789239664 9781789239669 1789239656 9781789239652 | 183 pages | PDF | 21 MB


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Mastering SolidWorks

Mastering SolidWorks

English | November 20th, 2018 | ISBN: 1119300576 | 1248 Pages | EPUB | 99.03 MB


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SketchUp & LayOut for Architecture Ebook + All Sample & Project files
SketchUp & LayOut for Architecture Ebook + All Sample & Project files
https://sketchupbook.com/

 

The problem with traditional 2D CAD is that you sometimes lose touch with the overall design because you are forced to think from the perspective of flat construction documents. The restrictions of the documentation requirements and the technical limitations of the software take priority over the design itself.


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2D Artwork and 3D Modeling for Game Artists

2D Artwork and 3D Modeling for Game Artists

Language: English | 2002 | ISBN: 1931841330 | 720 pages | PDF | 45,4 MB


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Architectural Design with SketchUp: Component-Based Modeling, Plugins, Rendering, and Scripting
Architectural Design with SketchUp: Component-Based Modeling, Plugins, Rendering, and Scripting by Alexander C. Schreyer
English | December 4, 2012 | ISBN: 1118123093 | 320 pages | PDF | 42 MB
 
"… the book is wonderfully illustrated with full color and descriptive images that complement each tutorial or exercise. Alex's teaching background really rings through as every item is nicely structured and very informative.  Overall Alex's  book is a winner. Well structured, illustrated and most of all easy to read and understand. While the overall theme is based in architecture, the techniques can be applied to any discipline and the wide range of topics covered are excellently delivered."
-Richard O'Brien, CatchUp Editor, the official SketchUcation newsletter


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A Revolution in the Making: 3D Printing, Robots and the Future
A Revolution in the Making: 3D Printing, Robots and the Future By Guy Rundle
2014 | 166 Pages | ISBN: 1922213306 | EPUB | 1 MB


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Autodesk 3ds Max 2014 Essentials: Autodesk Official Press
Autodesk 3ds Max 2014 Essentials: Autodesk Official Press by Randi L. Derakhshani and Dariush Derakhshani
English | ISBN: 1118575148 | 2013 | 416 pages | PDF  | 155 MB
 
Great guide to the fundamentals of Autodesk 3ds Max 2014 This Autodesk Official Press guide is just what you need to learn the basics of Autodesk 3ds Max 2014 quickly and easily.


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Mastering Autodesk Maya 2014: Autodesk Official Press
Mastering Autodesk Maya 2014: Autodesk Official Press by Todd Palamar
English | ISBN: 1118574966 | 2013 | 1008 pages | EPUB | 102 MB
 
Hands–on intermediate–to–advanced coverage of the leading 3D software Autodesk Maya is the industry–leading 3D animation and effects software used in movies, visual effects, games, and other genres. If you already know the basics of Maya and are ready to elevate your skills, then this book is for you.


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Mastering Game Development with Unreal Engine 4: Build high-performance AAA games with UE 4, 2nd Edition
Mastering Game Development with Unreal Engine 4: Build high-performance AAA games with UE 4, 2nd Edition by Matt Edmonds
English | October 9th, 2018 | ISBN: 1788991443 | 356 Pages | EPUB | 45.63 MB
 
A comprehensive guide with coverage on AudioFX, Particle system, shaders, sequencers, and the latest features of Unreal 4.19 that will take your game development skills to the next level


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Blender Quick Start Guide: 3D Modeling, Animation, and Render with Eevee in Blender 2.8
Blender Quick Start Guide: 3D Modeling, Animation, and Render with Eevee in Blender 2.8 by Allan Brito
English | October 9th, 2018 | ISBN: 1789619475 | 194 Pages | EPUB | 64.14 MB


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3D Printing Projects

3D Printing Projects

English | October 3rd, 2017 | ISBN: 146546476X, 0241302218 | 65 Pages | True PDF | 20.31 MB


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How to Cheat in Maya 2017: Tools and Techniques for Character Animation
How to Cheat in Maya 2017: Tools and Techniques for Character Animation
CRC Press | English | 2018 | ISBN-10: 0815379943 | 522 pages | PDF | 607.60 MB
 
This is not a book about Maya software with a few animation pointers thrown in here and there. This is a guide to Maya software written by professional animators. This book provides you with complete, set-by-step walkthroughs of essential animation techniques that increase your speed and efficiency while using Maya 2017 for character animation. From curves to constraints, this book covers all of the methods available in the latest version of Maya. Featuring gold-mine coverage this book teaches you new techniques for working with characters in animation tests and short films. Accompanied by a companion site, this is the one and only guide to get you up to speed


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3D Printing For Dummies, 2nd Edition
3D Printing For Dummies, 2nd Edition
by Richard Horne and Kalani Kirk Hausman
English | 2017 | ISBN: 1119386314 | 407 Pages | PDF | 63 MB
 
The bestselling book on 3D printing


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Printing Architecture: Innovative Recipes for 3D Printing

Printing Architecture: Innovative Recipes for 3D Printing

English | July 17th, 2018 | ISBN: 1616896965 | 179  Pages | True PDF | 112.12 MB


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Blender 3D Printing by Example: Learn to use Blender\'s modeling tools for 3D printing by creating 4 projects

Blender 3D Printing by Example: Learn to use Blender's modeling tools for 3D printing by creating 4 projects

English | December 22nd, 2017 | ISBN: 1788390547 | 430 Pages | EPUB (True/HQ) | 74.35 MB


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3D Printing for Model Engineers: A Practical Guide
3D Printing for Model Engineers: A Practical Guide by Neil Wyatt
English | June 25th, 2018 | ISBN: 1785004255 | 144 Pages | EPUB (True/HQ) | 66.32 MB

Since the release of the first commercially available 3D printer in 2009, a thriving consumer market has developed, with a huge variety of kits now available for the home constructor. In their short existence, these printers have developed into capable machines able to make robust and useful objects in a wide range of materials. 3D Printing for Model Engineers - A Practical Guide provides the first truly comprehensive guide to 3D printing in the context of other creative engineering-based hobbies.

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3D Printing for Model Engineers: A Practical Guide
3D Printing for Model Engineers: A Practical Guide

English | June 25th, 2018 | ISBN: 1785004255 | 144 Pages | EPUB (True/HQ) | 66.32 MB


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2.5D Printing: Bridging the Gap Between 2D and 3D Applications
2.5D Printing: Bridging the Gap Between 2D and 3D Applications
English | ISBN: 1118967305 | 2018 | 272 pages | PDF | 36 MB

 

A guide that examines the history and current state of 2.5D printing and explores the relationship between two and three dimensions examines the relationship between two- and three-dimensional printing and explores the current ideas, methods, and applications. It provides insights about the diversity of our material culture and heritage and how this knowledge can be used to design and develop new methods for texture printing.


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Unity Game Development: Short and easy guide from the very beginning
Unity Game Development: Short and easy guide from the very beginning by Max Lemann
English | September 13, 2018 | ISBN: 1727266986 | 60 pages | AZW3 | 1.11 MB

Do you need to venture into game development? If yes, this is the right book for you. It guides you on how to develop games using the Unity platform. The author begins by guiding you on how to get started with the Unity platform by installing it. The basic elements of the Unity platform and games have been discussed. You have then been guided on how to create the graphical user interface (GUI) for your game. You will know how to add the inbuilt game objects to the game scenes. You will also know how to import your own images and use them in your game. Once the user interface for the game has been created, the objects should be made to do something by interacting with the other elements in the scene. The author guides you on how to write the code instructing the objects to do this.


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Unity 2018 Artificial Intelligence Cookbook: Over 90 recipes to build and customize AI entities for your games..., 2nd Edition
Unity 2018 Artificial Intelligence Cookbook: Over 90 recipes to build and customize AI entities for your games with Unity, 2nd Edition by Jorge Palacios
English | September 18th, 2018 | ISBN: 1788626176 | 334 Pages | EPUB | 2.33 MB

Explore various recipes to build games using popular artificial intelligence techniques and algorithms such as Navmesh navigation A*, DFS, and UCB1


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The SketchUp Workflow for Architecture 2nd Edition
The SketchUp Workflow for Architecture: Modeling Buildings, Visualizing Design, and Creating Construction Documents with SketchUp Pro and LayOut, 2nd Edition by Michael Brightman
English | August 8th, 2018 | ISBN: 1119383633 | 512 Pages | EPUB | 38.17 MB
 
A guide for leveraging SketchUp for any project size, type, or style. New construction or renovation.


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Analysis of Machine Elements Using SOLIDWORKS Simulation 2017
Analysis of Machine Elements Using SOLIDWORKS Simulation 2017 by Shahin Nudehi, John Steffen
2017 | ISBN: 1630570753 | English | 496 pages | PDF | 36 MB
 
Analysis of Machine Elements Using SOLIDWORKS Simulation 2017 is written primarily for first-time SOLIDWORKS Simulation 2017 users who wish to understand finite element analysis capabilities applicable to stress analysis of mechanical elements. The focus of examples is on problems commonly found in an introductory, undergraduate, Design of Machine Elements or similarly named courses.


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Aesthetic 3D Lighting: History, Theory, and Application
Routledge | English | 2018 | ISBN-10: 1138737569 | 238 pages | PDF | 24.51 MB
 
Aesthetic 3D Lighting: History, Theory, and Application delves into the history, the theory, and the practical and aesthetic application of lighting in the fine arts and 3D animation.


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3D Character Development Workshop: Rigging Fundamentals for Artists and Animators
3D Character Development Workshop : Rigging Fundamentals for Artists and Animators
English | 2018 | ISBN: 1683921704 | 248 Pages | True PDF | 71 MB

3D Character Development Workshopis designed to fast-track comprehension of the concepts, tools, and methods of character rigging so that you can get past the technical hurdles and on to animating. This comprehensive guide is simple enough for non-technical artists to follow, yet presented in a holistic, comprehensive, best-practices approach so professional and student animators and artists can begin designing and animating their own fully-functioning characters.


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